Tech Stack

Languages, frameworks, tools, design patterns, algorithms โ€” the full breadth of my technical experience.

๐Ÿ’ป

Languages

Proficiency across programming languages

Python
4+ yrs • Advanced

AI agents (AetherAgent), data processing, automation scripts, trading bots, Pydantic models, poker analysis

FastAPIPydanticAsyncioNumPyRequests
Luau (Roblox)
3+ yrs • Advanced

Game development (MiastoX), CityX framework, procedural generation, PvP systems, weather simulation

CityX FrameworkRojoWallySelene
JavaScript / TypeScript
4+ yrs • Advanced

Web apps, React, Three.js, Node.js automation, Vite builds, interactive visualizations

ReactThree.jsNode.jsViteBootstrap
Bash / Zsh
5+ yrs • Expert

Custom shell config (KXL system), automation scripts, CI/CD pipelines, system administration, 50k+ history

ZshPowerlevel10kFzfSystemd
Lua (FiveM)
2+ yrs • Intermediate

FiveM server scripting, gang war systems, custom game modes, event-driven multiplayer mechanics

FiveMEvent-drivenMultiplayer
Rust
1+ yr • Intermediate

Systems programming, CLI tools, performance-critical components. Currently expanding into game engine tooling.

CargoCLISystems
๐Ÿ› ๏ธ

Frameworks & Tools

Ecosystems I work with daily

๐Ÿง
Linux & DevOps

Docker, GitHub Actions, Systemd, Alacritty, tmux, Nginx, CI/CD pipelines, server management, Ollama hosting

๐Ÿค–
AI & LLMs

Ollama (qwen2.5-coder, phi4-mini, llama3.2), LangChain concepts, vector embeddings, persistent memory systems

๐ŸŽฎ
Roblox Ecosystem

Rojo build tool, Wally package manager, Selene linter, CityX framework, RBXL file management

๐ŸŒ
Web (Frontend)

React, Three.js, Bootstrap 5, Vite, HTML5 Canvas, CSS3 animations, responsive design, dark theme UI

๐Ÿ—„๏ธ
Databases

PostgreSQL, MongoDB, Redis, SQLite. Data modeling, indexing, query optimization, schema design

๐Ÿ”ง
Backend & APIs

Node.js/Express, Python FastAPI, RESTful design, GitHub API, webhooks, real-time data processing

๐Ÿ“ฆ
Version Control

Git (advanced), GitHub, branching strategies, Git hooks, GitHub Actions, automated releases, changelogs

๐Ÿ”ฌ
Testing & Quality

Unit testing, integration testing, Selene (Luau linter), Ruff (Python), ESLint, pre-commit hooks, CI gates

๐ŸŽจ
Design Tools

Bootstrap Studio, CSS custom properties, Figma basics, icon design, terminal-inspired UI, dark theme patterns

๐Ÿง 

Design Patterns & Algorithms

Architectural knowledge and algorithmic thinking

๐Ÿ—๏ธ Architecture Patterns
ECSMVCEvent-DrivenObserverModular MonolithMicroservices
๐Ÿงฉ Procedural Generation
Perlin NoiseCellular AutomataL-SystemsRandom WalkBSPTile-based
๐Ÿ” Pathfinding & Graphs
A*DijkstraBFSDFSGrid-basedNavMesh
๐Ÿ’พ Data Structures
TreesGraphsHash MapsQuadtreesRing BuffersObject Pools
โšก Optimization
ProfilingCachingLazy EvalMemoizationBatch ProcessingObject Pooling
๐ŸŽฎ Game Systems
State MachinesTick SystemsInterpolationSpatial IndexingECSPrediction
๐Ÿ“‹

Project Methodology

How I plan, build, and ship software

๐Ÿ“
Planning

Markdown specs, todo.plan files, README-driven development, architecture sketches before code

๐Ÿ”„
Iterative

MVP first, then iterate. Short feedback loops, frequent commits, continuous refinement based on testing

๐Ÿงช
Quality

Linting, type checking, unit tests, CI gates. Automated quality enforcement before merge

๐Ÿš€
Delivery

GitHub Actions CI/CD, GitHub Pages for web, Roblox for games, Linux services for agents

๐Ÿงฐ Preferred Workflow
Linux + Zsh + tmux VS Code + NeoVim Git + GitHub GitHub Actions Ollama AI assistant Markdown docs Rojo + Wally (Roblox) Docker containers Alacritty + Powerlevel10k Fzf + autosuggestions
โ˜๏ธ

Skills Cloud

Everything I work with, visualized

๐Ÿ Python โšก Luau ๐Ÿง Linux ๐Ÿฆ€ Rust ๐Ÿ“œ JavaScript ๐Ÿ”ท TypeScript ๐Ÿณ Docker ๐Ÿค– Ollama โš›๏ธ React ๐ŸŽญ Three.js ๐Ÿ—„๏ธ PostgreSQL ๐Ÿƒ MongoDB โšก Redis ๐Ÿ“Š SQLite ๐ŸŽฎ Roblox ๐Ÿ—๏ธ CityX ๐Ÿ”ง Rojo ๐Ÿ“ฆ Wally ๐ŸŒ Node.js โšก FastAPI ๐Ÿ“ Git ๐Ÿ”„ GitHub Actions ๐ŸŽจ Bootstrap โšก Vite ๐Ÿ“Ÿ Zsh ๐Ÿ–ฅ๏ธ tmux ๐Ÿ“ NeoVim ๐Ÿ”ง Systemd ๐Ÿ”ฌ Selene ๐Ÿ Ruff