Languages, frameworks, tools, design patterns, algorithms โ the full breadth of my technical experience.
Proficiency across programming languages
AI agents (AetherAgent), data processing, automation scripts, trading bots, Pydantic models, poker analysis
Game development (MiastoX), CityX framework, procedural generation, PvP systems, weather simulation
Web apps, React, Three.js, Node.js automation, Vite builds, interactive visualizations
Custom shell config (KXL system), automation scripts, CI/CD pipelines, system administration, 50k+ history
FiveM server scripting, gang war systems, custom game modes, event-driven multiplayer mechanics
Systems programming, CLI tools, performance-critical components. Currently expanding into game engine tooling.
Ecosystems I work with daily
Docker, GitHub Actions, Systemd, Alacritty, tmux, Nginx, CI/CD pipelines, server management, Ollama hosting
Ollama (qwen2.5-coder, phi4-mini, llama3.2), LangChain concepts, vector embeddings, persistent memory systems
Rojo build tool, Wally package manager, Selene linter, CityX framework, RBXL file management
React, Three.js, Bootstrap 5, Vite, HTML5 Canvas, CSS3 animations, responsive design, dark theme UI
PostgreSQL, MongoDB, Redis, SQLite. Data modeling, indexing, query optimization, schema design
Node.js/Express, Python FastAPI, RESTful design, GitHub API, webhooks, real-time data processing
Git (advanced), GitHub, branching strategies, Git hooks, GitHub Actions, automated releases, changelogs
Unit testing, integration testing, Selene (Luau linter), Ruff (Python), ESLint, pre-commit hooks, CI gates
Bootstrap Studio, CSS custom properties, Figma basics, icon design, terminal-inspired UI, dark theme patterns
Architectural knowledge and algorithmic thinking
How I plan, build, and ship software
Markdown specs, todo.plan files, README-driven development, architecture sketches before code
MVP first, then iterate. Short feedback loops, frequent commits, continuous refinement based on testing
Linting, type checking, unit tests, CI gates. Automated quality enforcement before merge
GitHub Actions CI/CD, GitHub Pages for web, Roblox for games, Linux services for agents
Everything I work with, visualized